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HELP ME? HELP YOU!

Help Me? Help You! is a co-op puzzle game inspired by Gang Beasts, Human Falls Flat and The Witness. Two players must work together to overcome any obstacles in their path, while making their way towards each other.


When the two players meet in the middle, the level ends and they can progress onto the next one. 

DOWNLOAD

Download and Play for yourself: https://lunahuntress.itch.io/help-me-help-you

GAMEPLAY VIDEO

This is a gameplay video of Help Me? Help You! showcasing its splitscreen co-op as well as puzzles that can only be solved with the help of the other player.

INFO

Help Me? Help You! was made in Unreal Engine 4 as a part of a small five person team. The team was inspired by the interesting jelly-like physics of games like Gang Beasts and Human Falls Flat and wanted to experiment with a similar gameplay style.

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The game is targeted towards social gamers who love to play games with their significant others, friends or family members which is demonstrated by its splitscreen multiplayer and puzzles requiring two players to overcome. This game was made as part of my University Module 'Games Studio'.

MY ROLE

Five people were part of the development team for Help Me? Help You! I took on the role of Lead Programmer and Production Assistant. I was responsible for implementing the mechanics and puzzles of the game such as buttons activating objects, ragdolling the player, grabbing objects and the wobbliness of the player characters. As the Production Assistant I was constantly checking in on other members of the team to ensure deadlines were being met and the game was on track of being completed. This meant having an understanding of each members role within the team so I could estimate how long each task would take.

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I also worked closely with the Art Lead when creating the player character's movement as I needed to make sure the model was rigged properly in order to achieve the physics driven wobbliness of the player character. All programming was done using Unreal Engine's Blueprint system.

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